OpenSceneGraph 3.6.5
Material File Reference
#include <osg/Vec4>
#include <osg/StateAttribute>

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Classes

class  osg::Material
 Material - encapsulates OpenGL glMaterial state. More...
 

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_MATERIAL   1
 
#define GL_AMBIENT   0x1200
 
#define GL_DIFFUSE   0x1201
 
#define GL_SPECULAR   0x1202
 
#define GL_EMISSION   0x1600
 
#define GL_AMBIENT_AND_DIFFUSE   0x1602
 
#define GL_COLOR_MATERIAL   0x0B57
 

Macro Definition Documentation

◆ GL_AMBIENT

#define GL_AMBIENT   0x1200

◆ GL_AMBIENT_AND_DIFFUSE

#define GL_AMBIENT_AND_DIFFUSE   0x1602

◆ GL_COLOR_MATERIAL

#define GL_COLOR_MATERIAL   0x0B57

◆ GL_DIFFUSE

#define GL_DIFFUSE   0x1201

◆ GL_EMISSION

#define GL_EMISSION   0x1600

◆ GL_SPECULAR

#define GL_SPECULAR   0x1202

◆ OSG_MATERIAL

#define OSG_MATERIAL   1

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